First off, I have to say the great Aiden has a fantastic post about his opinion of CW2. Go read it. Then come back here and realize I add *nothing* to the conversation, as is usual.
You see, I think these are good changes. Or, from what I have managed to read while sitting here on my “lunch break” at work… (Which blocks most EVE related sites.)
I look forward to the chance of getting shot at by more people for “simply” stealing from a can. Hoping the criminal flags spread, like a sexually transmitted disease of “let me help you with that” and “can you RR me?” If I read things right, based on a copy-paste into reddit, CONCORD will not be responding to low-sec for illegal PVP, either. (EDIT: Apparently I read the post paste with the retarded side of my brain, read “lowsec” and thought “0.5”…*smack*)
Which is great for suicides, too…
What are your thoughts?
Deep in the bowels of CCP’s experimental gameplay lab, the future of mining is being discussed – and EVE’s official magazine has been granted security clearance to join the coversation. Their final report forms the basis of this issue, looking at EVE’s oldest profession, taking in the history of Hulkageddon and profiles of some of New Eden’s biggest industrial corps.
Also in EON #028:
• CSM7 Testflight – five members chose their favourite ships
• Two great new Chronicles – Flesh and The Soulless Pilgrim
• Guide to Stealth Bombing
• Guide to Slay
• How to find the Corp that’s right for you
• The new War Dec and Allies system
• The Skyward Sphere story – how a Rifter took you into space
• The future of the EVE API
• The Rifter comes under the Hero Warship spotlight
• Profiles of RPS Holdings, Enlightened Industries and Taggart Transdimensional
• CSM7 reports on good early-season progress
• Interviews with CCP Veritas and CCP Loki
…and lots, lots more
That whole closed beta thing for Dust… and playing it last weekend… reminded me I wanted to toss this image here, too.
Apparently, not very many. Just a pastebin convo I found off of the subreddit /r/eve. I have to say, the confusion created by this guy who was trying to scam the scammer is a perfect example of how easy it is to gather tears in this game. Not only that, but the scammer really messed up when he said he works for CCP. That’s a definite “no” in our playbook. You just don’t do that. Like how you don’t can-bait in newbie systems. Or play WoW.
The idea of putting up the same ship, renamed, to confuse the guy is a really good one and one I am going to have to tinker with, later.
A new source of tears for those times I’ve checked my various EVE feeds, API updates, etc and I am still on the toilet… has been the interesting game, “Galaxy Empire”. I am not sure about android, but it is on the ios devices. Typical “colonize and build” internet spaceship games. But of them all I enjoy this one’s UI the best. It’s not just a rendered webpage. Though the planets all have the same building layouts and that gets kind of boring, the community is pretty active.
Active in the usual “russian, asian, and american” ways. Meaning, depending on the time of day, you will have different people doing different things.
I’ve joined an alliance and have begun extracting tears. It has proven fun, too. Especially via the ingame mail systems, etc.
Thought about creating a Suddenly Ninjas or TEARS alliance there, but I haven’t found many other assholes in game yet.
I’m based out of the aptly named planet “Dodixie” on [3:19:2].
And that, really, is *all* of us. This link here: at EVE Altruist’s site is a beautiful article. That’s really all I can say about it because I could ramble on about how I agree with every paragraph or have tried (or are currently trying) most of them, too.
I would like to add, and he mentions not knowing much about Planetary Interaction, that it is indeed a “so-so” form of passive income. I tend to set it and forget it; coming back to my two planets when I remember to, like tonight. I’ve had more planets at any given time, but I’ve settled on two low-sec planets. It isn’t something I will do AFK because SN is usually at war. However, when we’re not, I’ll AFK to the system before the low-sec jump, then scoot in and grab my lewtz on the way to market.
If you can find a good system with popular planets, you may also be able to get into contract scamming, with labels such as “goods for WH/market” and hope someone is expecting you to have undervalued the cargo they can’t carry but only sell. (To later find out it is crap.)
That’s a money making model that is still working for me sometimes, too.
Likely, not the reason. However, I did get a PS3 recently and will be happy when this game is released. I’m hoping go-live won’t be a big hurdle. Here is a spot from our favorite magazine about the next issue, containing some DUST information.
EON Magazine #027
In Dust 514 We Trust Chemical Brothers-inspired headlines abound as we at last get some shoot-in-face time with CCP’s first console game, DUST 514. With 12 pages devoted to the PS3 shooter, we first follow the adventures of Team Haggis, winner of the inaugural Dust tournament, before procrastinating over the game’s lengthy feature list and the implications the release will have for EVE Online, New Eden and the wider universe of games. The parallel journey into a familiar world starts here! Assault Ship Testflight Having repackaged the Tier-3 battlecruisers, EON’s chief test pilot Kirith Kodachi fits and flies out another batch of Crucible vessels – EVE’s venerable assault ships. Between them these heavy-hitting frigates have received, thanks to January’s 1.1 release, the most eagerly-approved upgrades since the word ‘iteration’ was invented. All eight ships are given the full Testflight treatment in one of the biggest round-ups in EON history. CSM6 In Review Seleene, the latest to head the Council of Stellar Management, looks back over the events of the last 12 months from the above-and-behind view reserved for the privileged members of EVE’s player-elected council. He takes us through the record-breaking vote a year ago, into meetings with CCP, past the so-called Summer of Rage and occupation of Jita and through the redemptive expansion known as Crucible. It’s been quite a journey. Understanding Time Dilation Just as there’s more to time travel than a DeLorean and 1.21 gigawatts of electricity, Time Dilation is more than just a slo-mo switch the developers casually throw when the hamsters get tired. To understand TiDi we must understand the nature of lag itself, which is actually best illustrated by visiting the bar and getting some beers in. Plus
• The Eve News 24 Story
• The Ammatar Mandate
• CCP Diagoras & Flying Scotsman
• Machariel worship
• The Fall & Rise of Ushra’Khan
• Profiled: Odyssey Inc, DUST Uni and Lollipops for Rancors
• Making the most of exploration
• Postcards from the Edge
• Teh Lighter Side of EVE